
BTs are one of the most persistent threats in Death Stranding 2: On the Beach. These ghostly enemies are unsettling to encounter, and they can quickly ruin a delivery if you get caught. Whether you prefer to fight or sneak past them, it is essential to understand how they work and what tools are available to you.
This guide will teach you how to detect BTs, how to kill them effectively, and how to avoid them without wasting cargo or risking a voidout. While combat is always an option, sometimes the smartest path is no path through a BT-infested area at all.
How to Detect BTs in Death Stranding 2
Before you can deal with BTs, you need to know they are there. Death Stranding 2 gives you several tools and visual cues to help you spot BT territory before you stumble into danger.
The most reliable method is to open your map and look for red ghost icons. These markers appear in areas where BTs are active. If you are trying to plan a route, use the map filters to highlight these zones and avoid them. The red indicators are not always exact, but they give you a clear warning that an area is unsafe.
The second method comes from your equipment. The Odradek Sensor is mounted on your shoulder and reacts whenever BTs are close. When you enter a contaminated zone, the game slows down, the Odradek begins to spin and beep, and you will notice a distinct change in the atmosphere. This is your immediate warning that BTs are nearby, and it is the best way to react in real time.
You can also look at the environment. BTs are often, but not always, tied to Timefall. If you are walking through rain and the entire scene takes on a red or murky tint, you are likely in BT territory. However, this is not a guaranteed signal. Some BT zones do not have visible Timefall, so you should not rely on it alone. Use a combination of map markers and the Odradek together for maximum safety.
How to Kill BTs in Death Stranding 2
Killing BTs is harder than it first appears. Standard ballistic weapons and most conventional guns do nothing because BTs simply absorb normal ammunition. That means your usual assault rifle or pistol is useless unless it is specifically designed for the monsters.
To damage BTs, you need weapons marked with "MP" in their name, such as the Machine Gun [MP]. The MP label indicates that the weapon uses special ammo that can harm BTs. Still, not every MP weapon is equally effective. When you are in the Fabricate Equipment menu, hover over a weapon and look at the Anti-BT section on its stat grid.
The Anti-BT grid is a simple visualization: the more color that appears, the stronger that weapon is against BTs. Some guns have only a small amount of Anti-BT fill, meaning they will hurt a BT a little but not do enough to kill it quickly. Other weapons, such as the Grenade Pistol, have a completely filled Anti-BT area, which makes them extremely powerful against these enemies. You should always check this grid before crafting an anti-BT loadout.
In addition to guns, you should carry Blood Grenades. These are simple to use and deal continuous damage to a BT. The key is to aim carefully. Before you throw, watch the grenade's targeting radius. If the circle is blue, the grenade will miss or fail to connect with the BT. Wait until the radius turns red to ensure that it will land in the right spot. Blood Grenades are especially useful when you are being chased and need to create distance or finish off an injured BT.
One important tip: being too aggressive can create more problems. When BTs are killed, they can leave behind tar or trigger wider disturbances. You should always have an escape plan, and it is wise to avoid shooting unless you are sure you can finish the fight. Sometimes the best kill is the one you do not need.
How to Avoid BTs in Death Stranding 2
If you do not want to fight, avoiding BTs is completely viable. In many ways, stealth is the intended approach in Death Stranding 2, and the game gives you several tools to stay out of sight.
Your first and best tool is the hold breath feature. Press and hold R1 to make Sam hold his breath. When you do this, your noise level drops dramatically, and BTs have a much harder time noticing you. You should combine this with crouching to reduce your movement noise and lower your profile. Moving slowly while holding your breath can get you past a BT even when you are close to it.
However, holding your breath is not unlimited. Watch Sam's stamina bar carefully. If the bar depletes completely while you are holding your breath, Sam will gasp and make noise, which alerts BTs to your exact position. That can turn a quiet sneak into a desperate chase. Let go of R1 periodically to take a breath when it is safe.
Another useful option is to build Timefall Shelters. These structures create an area where BTs cannot come near you, giving you a safe place to rest and plan. If you are in an area with heavy BT activity, taking the time to build one can be a lifesaver. It is also a good way to stop for a moment and decide whether to fight or reroute.
You can also avoid BTs entirely by using your map. Since BTs only cover a limited amount of ground, you can simply plot a waypoint around the edges of the red zone. This makes your delivery longer, but it is much safer and uses less ammunition and supplies. In many cases, a long detour is faster than getting caught and having to escape a group of BTs.
One positive change in Death Stranding 2 is that BTs generally have a smaller detection radius than they did in the original game. That means you do not have to be as paranoid when moving around. As long as you keep your distance, stay crouched, and watch the Odradek, you can usually pass through BT areas without combat.
It is still possible to get unlucky and trigger a chase, but even then you can often escape by running laterally out of the zone. Do not panic and run straight through a group. Instead, use your breath control and move diagonally away from the nearest BT. Once the Odradek stops beeping, you are in the clear.
Overall, BTs are a major obstacle in Death Stranding 2: On the Beach, but they are not unstoppable. With the right detection methods, MP weapons, Blood Grenades, and stealth tactics, you can decide whether to stand your ground or slip past them. Every player will have their own preference, and the game supports both approaches equally.
Remember these key points: check the map for red icons, trust the Odradek, craft the right MP weapons, bring Blood Grenades, and never let your stamina run out while holding your breath. If you follow those rules, BTs will only be a minor inconvenience on your journey rather than a constant threat.
Source:DualShockers News
